25042018 Esports cause 400m in revenue in 2016 has a global audience of about 320 million It is expected to generate more than 1bn in global revenue and almost double its audience to nearly 600
The soaring popularity of esports could put them up for serious consideration as an Olympic sport as the IOC looks to attract new and younger audiences
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Hasil web Esports Policy Considerations and Potential Litigation httpswwwresearchgatenet Request PDF The Future Is Now Esports Policy Considerations and Potential Established professional sport teams including the Philadelphia 76ers and
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